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About Me. 

I am Prize, a Master of Design student at University of Cincinnati specializing in automotive and mobility experiences. I have background in transportation design and professional experience in user experience (UX).

 

My work is informed by formal training in vehicle design and practical experience developing enterprise-scale digital products, with a focus on research, interaction design, and systems thinking. Currently, I investigate how in-vehicle systems, advanced driver-assistance systems (ADAS), and emerging mobility technologies can be designed to be intuitive, calming, and human-centered.

Beyond my professional interests, I regularly engage in physical fitness and explore various fragrances, often considering which cologne to add to my collection next.

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Screenshot_20260112_095055_Gallery_edited

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IMG_1554_edited_edited

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IMG_6500_edited

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IMG_20250615_084353

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20260112_182450

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IMG_0280.HEIC

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Automotive Design Background

Before transitioning into automotive UX and interaction design, I trained and worked extensively in vehicle and transportation design. This background continues to inform my approach to systems thinking, form–function balance, and human-centered mobility experiences.

A curated selection of my earlier automotive design projects (exterior, interior, and concept vehicles) is available below.

My Skills

Advanced hi-fidelity prototyping

Create interactive automotive HMI prototypes and simulate realistic in-vehicle interactions and behaviors.

Tools: ProtoPie, Figma, Unreal Engine, Rive, Blender.

Spatial & Immersive Prototyping

Build immersive prototypes to explore in-vehicle experiences, spatial UI, and future mobility concepts.

Tools: Unreal Engine, Blender.

Automotive Interface Design

Design clear, high-fidelity HMI interfaces, interaction flows, and visual systems for in-car experiences.

Tool: Figma, XD, Kanzi

Automotive Surface & Concept Modeling

Model automotive forms and surfaces, bridging transportation design and digital user experience.

Tools: Autodesk Alias (SubD), Blender.

UX Research & Insight Synthesis

Conduct user research, map journeys, synthesize insights, and translate findings into design opportunities.

Tool: Miro, Google Docs, Figjam

Design Storytelling & Communication

Create visual narratives, diagrams, and presentations that communicate design ideas clearly.

Tools: Adobe creative suit, express, Krea.

© Prize T Mathew

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