Biography // 001

Designing the intent behind the drive.

I am Prize Thomas Mathew, a Master of Design student at the University of Cincinnati specializing in automotive and mobility experiences. My background spans transportation design and professional UX.

My work is informed by formal training in vehicle design and practical experience developing enterprise-scale digital products — research, interaction design, and systems thinking. I investigate how in-vehicle systems, ADAS, and emerging mobility technologies can be designed to feel intuitive, calming, and human-centered.

Off the clock — I lift heavy, and quietly obsess over the next bottle for my fragrance collection.

Automotive Background

Before transitioning into automotive UX and interaction design, I studied and trained in vehicle and transportation design — a foundation that continues to inform my approach to form, function, and human-centered mobility.

Prize outdoors
COORD: 39.10 / -84.51
Field Research
Boss Bottled Absolu fragrance
Materiality
Prize at the gym
Discipline
Prize giving a talk on automotive design
On Stage
Prize outdoors with goats in Texas
Finding balance.
Personal Archive // 05 Frames● LIVE

My Skills

Advanced hi-fidelity prototyping

Create interactive automotive HMI prototypes and simulate realistic in-vehicle interactions and behaviors.

Tools: ProtoPie, Figma, Unreal Engine, Rive, Blender.

Automotive Interface Design

Design clear, high-fidelity HMI interfaces, interaction flows, and visual systems for in-car experiences.

Tool: Figma, XD, Kanzi

Advanced UX Research & Prototyping

Plan and run mixed-methods research — including eye-tracking, in-context studies, and hands-on prototyping sessions — to validate interaction concepts and translate behavior into refined UX decisions.

Tools: Tobii Eye Tracker, ProtoPie, Figma, Miro, Meta Quest.

Spatial & Immersive Prototyping

Build immersive prototypes to explore in-vehicle experiences, spatial UI, and future mobility concepts.

Tools: Unreal Engine, Blender.

Automotive Surface & Concept Modeling

Model automotive forms and surfaces, bridging transportation design and digital user experience.

Tools: Autodesk Alias (SubD), Blender.

Design Storytelling & Communication

Create visual narratives, diagrams, and presentations that communicate design ideas clearly.

Tools: Adobe creative suit, express, Krea.